Version 3.5.5.0 — Release Notes


Version 3.5.5.0 — Release Notes

    [Settings]

        • Added two settings: a location selector for default XML backups and an on/off switch for XML Error Scan. If a selected savegame slot has been deleted, launch stops and informs you without changing the existing settings.

        • Revised the Settings window design.

    [Edit]

        • Added editable fields for greenhouses, production chains, silos, solar panels, light intensity, wiper settings, wind turbines, and other supported options.

        • Fixed issues that could occur when editing XML fields.

        • Added resolvers for global $l10n and $dataS references used by UI text and images. Most of these references can now be resolved.

    [Engine Configurator]

        • If base mass variations are available, you can choose which mass the formulas use as their primary source.

    [Mods]

        • Use the right-click menu to add or remove one or multiple mods from a Profile or Savegame.

        • The By Wheel filter now matches each mod by its complete set of wheel counts. For example, a mod containing items with 2, 4, and 6 wheels appears under 2 | 4 | 6 rather than under each count separately.

        • Added the By Health Score filter. Scores reflect DDS texture findings and modDesc parsing errors. A score such as 70 alone does not prove that both uncompressed textures and XSD errors are present.

    [XML Error Window]

        • Revised the window layout and design.

        • Fixed the Select All button.

        • Added two alternatives for Apply Fix, giving you three fix button options.

        • Fixed potential issues in the Apply Fix actions.

        • Added scan progress and limited rescans after a fix to affected files.

    [ModHub Manager]

        • Fixed an issue that prevented pages from loading in ModHub.

Files

BUG ModManager_3.5.5.0_x64.zip 69 MB
11 days ago

Get BUG Mod Manager

Buy Now$3.99 USD or more

Leave a comment

Log in with itch.io to leave a comment.